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    Interface ThreeRendererHandle

    Behaviors that bind to a viewer layer (configurable from python) and will automatically receive a reference to the live element once it is mounted.

    interface ThreeRendererHandle {
        elementType: () => string;
        setActiveElement: (element: HTMLElement) => void;
        setMesh: (mesh: Object3D<Object3DEventMap>) => void;
        onAnimate: () => void;
        setCamera: (camera: Camera) => void;
    }

    Hierarchy (View Summary)

    Index

    Properties

    elementType: () => string
    setActiveElement: (element: HTMLElement) => void
    setMesh: (mesh: Object3D<Object3DEventMap>) => void
    onAnimate: () => void
    setCamera: (camera: Camera) => void